Friday, January 28, 2022

3D Games Production (week seventeen)

 This week I had a focus on refining textures and cleaning up my gladiator model.

I refined some textures such as metal, as well as adding more divides to my model in order to make it more streamlined and appealing.

On top of this, Scott pointed out that some of my leather bands looked like they had severe noodling going on, however, I addressed this and made them more circular around the joints.




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