Monday, November 29, 2021

3D Games Production (week nine) - Monday

Today I wanted to analyse my house silhouettes and why I decided to discount some of the ideas.
I really liked the first one as it was grounded, which gave into a simple yet friendly environment.
Some of the reasons why I discounted the designs was the idea of my tri count budget overextending with extra features.

I wanted to go with a pub/tavern as my end goal, so the second silhouette was discounted as I believe it looked too much like a foundry/smithing shop.
Furthermore, the last design had too much verticality, which to me didn't fit right into informing the design.




 

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