Wednesday, December 15, 2021

3D Games Production (week eleven) - feedback week

 This week I wanted to ensure I followed through on feedback that was left.

Glaringly obvious issues that needed addressing was the difference in stylisation for textures.

So I went back and changed my plaster texture, I went to change it from having very hard edged exposed stone brick to making the bricks blend with the colour.

Furthermore, I cleared up n-gons within the model to ensure it was optimised, this reduced my poly count by a very small amount, I went ahead and did this for both the house and props.


N-gon selection

New plaster texture

Old plaster texture


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