Wednesday, October 27, 2021

3D Games Production - week four self directed

Today I wanted to experiment with different tools in 3DS Max, so I decided to make a rock using the NURMS feature to make it still look low poly, but also give it a feel where a texture could easily be placed onto the surface.

The reason why I wanted to experiment is to set me up, understanding the different tools 3DS Max has to offer for future projects, for example when using high poly workflows.


Rock with and without nurms


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