Today I wanted to experiment with different tools in 3DS Max, so I decided to make a rock using the NURMS feature to make it still look low poly, but also give it a feel where a texture could easily be placed onto the surface.
The reason why I wanted to experiment is to set me up, understanding the different tools 3DS Max has to offer for future projects, for example when using high poly workflows.
| Rock with and without nurms |
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