Tuesday, October 26, 2021

3D Games Production - week four

 This week, I wanted to edit a vending machine I created, by making it high poly in order to help with future assignments and projects.

The style I was going for was an 'art deco' style, inspired by Bioshock.

I tried to triangulate faces in order to make the baking process better for when I were to port it to substance painter.



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